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Ogre lords are special ogres that lead other ogres. They appeared in Warcraft III as large two-headed ogres or as ogres in unique armor. They appear in The Burning Crusade with a new appearance, a one-headed ogre with growths coming out of its back and head. They are believed to be the "missing link" between ogres and their larger relatives.
any of the ogre lords have rallied the remnants of their people that were scattered when the horde fell. Though their plans are unknown, there is no doubt that these powerful, deceptively intelligent warriors will gather their forces once more. Using their immense bulk to terrorize their lesser ilk into service, ogre lords are often encountered guarding Gold Mines, Healing Pools, and other valuable locations. Although they do not cast spells, ogre lords make up for their lack of magic with pure brawn, blasting their tree-trunk sized clubs into their enemies' skulls with unequaled fury.
It is believed that the massive, cyclopean Gronn are the ancient ancestors of the ogres. If so, the ogre lords of Outland are the only ogres known to retain some of the physical traits of their gronn progenitors, such as the bony, calcified protrusions on their head and back, as well as a portion of the gronn's immense size and strength. Other unique characteristics possessed by the ogre lords are their intelligence and reasoning abilities, which are more acute than those of their ogre cousins. This combination of brute strength and increased intellect make the ogre lords worthy of both respect... and fear.