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Shifter
Shifter1
Type
  • Natural humanoid
Alignment
Homeland(s)
  • Various
Classes
  • Various
Homeworld
  • Toril
Language(s)
  • Common

Shifters, also sometimes called the weretouched, are a race of humanoids descended from interbreeding between lycanthropes and humans. Fierce and wild-spirited, shifters are feared by many as much as their shapeshifting brethren.

Ecology[]

Description[]

Shifters resemble humans, their close brethren, but with distinctively bestial features such as sharp teeth, claws, pointed ears, or fur. Compared to humans, shifters are somewhat short, the average height range being between 5'7" and 6', though shifters are lithe and strong and, as a result, are slightly heavier for their size, weighing between 130 and 180 lbs most commonly. In many other ways, however, shifters look like humans.

However, to a human's eye, the resemblance is less obvious than the differences. Unlike humans, shifters have flat, animal like noses, larger than usual eyes which allow them to see better in low light, heavy eyebrows, pointed ears, skin that is often of a brownish shade, and much more hair, also commonly brown, than is typical for the common human Because of this shifters, to a human, more closely resemble their lycanthrope ancestors that is sometimes confusing and shifters are sometimes mistaken for true lycanthropes, but a shifter can avoid this by shifting minor parts of their body to look like a normal human. Like their more feral brethren, shifters are capable of minor shapeshifting and can manifest animal-like traits when under stress, such as a tail, fangs, claws, wings, gills, and more, they basically adapt to what ever environment that they're in.

Shifters live to about as long humans do on average.

Psychology[]

Shifters are commonly self-reliant and free-spirited. However, shifters are restrained in their actions by a fear that they might become lost in the savagery that dwells in their blood. This fear of losing control makes many shifters confrontational and reclusive. Some shifters overcome this self-doubt, however, becoming true friends to those they fight beside. However, this feral predator nature can be to the shifter's advantage, and they make excellent rangers or druids.

Culture[]

Shifters are often feared wherever they go, much like their lycanthrope ancestors. This is due to a common misconception that all lycanthropes are invariably and irreversibly evil, including shifters. Though false, this conception shapes the lives of shifters, who rarely achieve a prominent status in civilized society. Instead, shifters prefer either a nomadic lifestyle or living close to the edges of society, supporting it as fishers, trackers, hunters, guides, or scouts. Others take up the call of an adventurer's life while yet others give in to the expectations of society, letting their primal bloodlust fuel them in a life of crime.

Religion[]

Shifters favor gods of nature, such as Silvanus, or the moon, such as Selûne as well as primal spirits.

Homelands[]

Just like lycanthropes, shifters can be found scattered throughout all of Faerûn, but a few gather in larger communities. The Werewoods near Baldur's Gate and the Glimmerwood in Luruar are two such locations where lycanthropes are found in larger numbers and hence, as a result, so are shifters. However, most shifters, even in these regions, stave away from the dark influence of their ancestors. Other large shifter communities are found in the Great Dale and the Forest of Lethyr, as well as Dambrath where the local culture is xenophobic and has a hatred for drow.

Trivia[]

(None)

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