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Ghoul
GhoulW1
Type
  • Natural humanoid (undead)
Alignment
Homeland(s)
  • Various
Leader(s)
  • The Lich King (Scourge)
  • Sylvanas Windrunner (Horde)
  • Darion Mograine (Knights of the Ebon Blade)
Classes
  • N/A
Homeworld
  • Azeroth
Language(s)
  • Low Common

Ghouls act as the shock troops for the Scourge. These lumbering, rotting corpses were once innocent townsfolk who have made the final transition into true undeath. Ghouls have great stamina and revel in combat with living beings. Ghouls are ravenous cannibals who can replenish their health by devouring the flesh of fallen warriors, friend and foe alike.

Ghouls are found in several places throughout Azeroth, primarily the Eastern Kingdoms. Most notable are those who terrorize the Plaguelands as the front lines of the Scourge, heavy concentrations can also be found in Eversong Forest and Ghostlands. Mindless ghouls can also be found in Silverpine Forest and Duskwood.

Overview[]

Ghouls are the main forces of the undead Scourge. They are vicious creatures, retaining little of their humanity. The plague has torn away most of their memories, leaving only hunger and basic survival instincts in their place. Ghouls are feral and animalistic and are often considered to be the lowest form of undead. While generally humanoid in appearance, a ghoul is easy to recognize on the battlefield by its pallor, hunched-over posture, and feral face. Even those who were close to the individual in life have difficulty recognizing their loved one; the transformation removes most vestiges of humanity as well as identifying features of voice and body structure. Ghouls of the Scourge are strong fighters, but they are not particularly tough. Their ability to regenerate, coupled with cannibalizing the dead, makes them far tougher opponents than they may seem. Because of their limited intelligence, their greatest tactical insight is to hit something until it’s dead. Thus, more intelligent beings often direct ghouls of the Scourge or send them into suicide situations where no tactics are needed. Ghoulish tenacity and fearlessness make them feared and loathed opponents (as does their habit of eating slain foes). They have some animalistic cunning when it comes to ambushes and other primitive attack strategies. They do not use weapons (having little brains with which to understand the concept) and fight with their bare hands or with a club or other found item.

Only the Scourge and a few other necromancers know the secret of creating ghouls. Rumors say that zombies transform into ghouls when they make the transcendence to "true undeath," perhaps reclaiming a small portion of their former intelligence in the process. However, death knights have raised ghouls to their will to fight alongside them as well. It is likely they know the secret to raise the dead to their command as well.

Ghouls speak in growling, phlegmy voices, but they only mutter to themselves; they do not normally communicate meaningfully.

History[]

During the third war, ghouls were used as basic attack units, and also used to harvest lumber to build scourge structures.

During the later stages of the War against the Lich King the Fleshwerks started to use scraps of Saronite from building Malykriss to enhance Ghouls.

Ecology[]

Description[]

Ghouls have the appearance of a bent, twisted humanoid figure. Much of their flesh has rotted away, exposing a fair amount of bone and twisting facial features until they are unrecognizable as human. As undeath progresses in a victim, it twists and corrupts the body, growing fangs and claws. The ghoul is the final stage of the process of undeath.

Although most ghouls are mindless, Horgus the Ravager is one that managed to retain a fair amount of intelligence, and was given a very high rank in the Scourge. It has been shown that ghouls can speak but most of what they say are driven through some sort of hunger for meat, such as Eliza.

Trivia[]

(None)

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